Warzone
Closed · 2017Turn-based strategy · VK, Odnoklassniki, Facebook · 2011–2017
Lead Developer · from scratch to release
- 1.6M
- players in two months after releasePlaykot ↗
- ~10
- people on the project team
- 5
- developers: 4 client, 1 server
- Led development from day one to launch.
- Grew the Club Life framework into a base for strategy games.
- Built the editor for quests, maps and localization.
- Stack
- ActionScript 3Flash
- Focus areas
- ArchitectureTeam LeadToolingCI/CD
- Company
- Playkot
- Period
- Released December 14, 2011 — closed in autumn 2017
- Role
- Lead Developer
- Project team
- ~10 people: 4 client and 1 server programmer, up to 3 game designers, 3+ artists
- Audience
- 3.2M players on VK alone; the game ran on four more platforms
- Platforms
- VK · Odnoklassniki · My World@Mail.Ru · Fotostrana · Facebook
What I did
- A turn-based strategy with a campaign and assaults on enemy bases.
- Architecture, technology choices, planning and releases from day one to launch.
- An editor and tools for quests, maps and localization.
- TeamCity with an automatic build for every branch.
Links
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