Word Bubble: finding words of one categoryWord Bubble: a level with bubbles
App icon: Word Bubble Associations

Word Bubble Associations

Live

Word puzzle · iOS, Android · 2026

The whole product · one month from the first line to release

100K+
installs · 5.0 ratingGoogle Play ↗ · as of Oct 7, 2026
800+
levels in 9 languages
12 days
to the first TestFlight build
  • Built the game solo up to launch: mechanics, monetization, analytics. Since launch, the Evrika Games team has been developing it.
  • Produced 800+ levels and 15K+ words per language.
  • Set up an AI pipeline across the whole development cycle.
Stack
FlutterDartFlameForge2DPython
Focus areas
GameplayMonetizationCI/CDAI pipeline
Period
Late May 2026 — release in late June; handed over to the publisher with version 2.0
My scope
The whole product: code, content, art, sound, releases
Project team
Solo until release; after launch the Evrika Games team joined the game's development
Publisher
Evrika Games: balance and timeline reviews before release; later the publisher's artist reworked some screens

How a level gets into the game

800+ levels in 9 languages cannot be checked by hand. The content lives in its own database with an editor and reaches the game only through automated checks.

  1. DBCategory and level database

    A local editor on FastAPI and React: the difficulty curve, a level card, the category base with a similar-category search.

  2. BUILDLevel assembly

    Levels are assembled under constraints: category similarity by embeddings, word frequency and CEFR level, target difficulty. A word does not come back within 15 levels.

  3. AUDITAudit with local models

    bge-m3 embeddings flag stray words and weak names; an LLM in LM Studio reviews the flagged categories, and I make the call.

  4. L10NLocalization into 9 languages

    Translation with the category as context, then rule checks: duplicates, untranslated words, wrong script, bubble width.

  5. CIExport and checks

    Export to game assets. In CI a solver checks that every level can be completed, and a test compares the database with the shipped build.

  6. SHIPDelivery

    Levels ship in the build; content fixes go through a CDN with a SHA-256 manifest, without a store update.

Embeddings first, the LLM only for disputed cases
Embeddings go through every category, and only the flagged ones reach the LLM. The model is not spent on obvious cases, and I review only its verdicts.
Translation depends on the category
"Bat" in a baseball category is a bat, not the animal. Words are translated with the category as context, and wrong senses were fixed in each category separately.

What I did

AI pipeline

Outcome

Links

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