Gardenscapes
LiveStory-driven match-3 with garden renovation · iOS, Android
Senior Programmer · live product development
- 13M+
- Google Play reviews
- 3–5
- programmers on the team
- Migrated game events from legacy code to the studio's new platform.
- Wrote Python tools for migrating event configs.
- Fixed bugs, integrated art and animations.
- Stack
- C++Python
- Focus areas
- Legacy codeGameplayTooling
- Company
- Playrix
- Period
- December 2024 — November 2025
- Role
- Senior Programmer
- Project team
- 3–5 programmers, technical designers, a game designer, a producer, QA, artists
- Platforms
- iOS · Android
What I did
- Moved live events and game logic from legacy code to the studio's new component platform, where a feature is assembled from simple components.
- Fixed bugs and refined event logic; integrated art, animations and game configs.
- Wrote Python scripts and utilities to set up event configs and migrate them to the new systems.
What this year gave me
- C++ and a proprietary engine after more than ten years of Unity and AS3.
- Working in a very large production with strong process automation.
Links
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